A user group welcoming video editors, designers, animators, filmmakers, mograph artists, and VR aficionados in the San Francisco Bay Area.
Events
Check out our upcoming and previous events. A typical meetup of SF Content Creators consists of talks, tutorials, socializing, networking, resource sharing, business development, tech nerdery, pizza snarfing, drink imbibing, and shiny-gear peeping.
Upcoming Event
Previous Events
Animated Ladies
Adobe, 601 Townsend • 7-10 PM • June 12, 2019
UX in Motion
Adobe, 601 Townsend • 7-10 PM • May 08, 2019
Lightning Talks!
Adobe, 601 Townsend • 7-10 PM • April 10, 2019
Design to Learn, Learn to Design
Adobe, 601 Townsend • 7-10 PM • February 13, 2019
Old School to New School with Thad
Adobe, 601 Townsend • 7-10 PM • January 09, 2019
Make it Big
Adobe, 601 Townsend • 7-10 PM • December 12, 2018
Space is the Place
Adobe, 601 Townsend • 7-10 PM • September 12, 2018
Say Hello Luxx
Adobe, 601 Townsend • 7-10 PM • August 08, 2018
Lightform Demo
Adobe, 601 Townsend • 7-10 PM • July 11, 2018
Installation and Performance
Adobe, 601 Townsend • 7-10 PM • June 06, 2018
Makin' it Move with Monique
Adobe, 601 Townsend • 7-10 PM • May 09, 2018
AFTER EFFECTS UX
Adobe, 601 Townsend • 7-10 PM • April 11, 2018
FUI, GUI, and Beyond!
Adobe, 601 Townsend • 7-10 PM • March 13, 2018
Maxon Cinema 4D Takeover
Adobe, 601 Townsend • 7-10 PM • October 11, 2017
The Rendering Meetup
Adobe, 601 Townsend • 7-10 PM • September 13, 2017
AR/VR IRL
Adobe, 601 Townsend • 7-10 PM • August 09, 2017
Ch-Ch-Changes Meeting
Adobe, 410 Townsend • 7-10 PM • August 09, 2017
GYST with Matthew Law
Adobe, 601 Townsend • 7-10 PM • June 14, 2017
Animation Spectacular
Adobe, 601 Townsend • 7-10 PM • May 10, 2017
Pre-NAB Meeting
Adobe, 601 Townsend • 7-10 PM • April 12, 2017
About
SF Content Creators is a user group that centers around Motion Graphics, Production, Post Production, Animation, VR, UX, and Design. We'd like our group to do the following:
Create a community of like-minded creatives who are keen to share resources, knowledge, techniques, and professional practice.
Highlight great work from Bay Area practioners. Speaker events will feature talks, presentations, and project breakdowns. Showing off is great, but we think Q and A is even better!
Provide a conduit for students, hobbyist, or secondary users to take their skills to the next level or begin professional practice.
To encourage cross pollination and multi-disciplinary creatives in the San Francisco Bay Area. Our industry is changing, and we all should change with it.
To socialize, eat some pizza, drink a few cold ones, and laugh about memes, vids, deadlines, tech bros, and all the rest of it!
Jim is a pioneer in the development of visual tools for motion design and compositing. During the 1990's, Jim worked for software companies like MetaTools, Atomic Power and Cycore. He helped create graphics products like Bryce, Evolution and Studio Effects. In 2001, he founded Digital Anarchy in San Francisco, CA. Digital Anarchy creates smart image enhancement software for video editors, broadcast designers and photographers.
Colin Sebestyen is a designer, motion graphics artist, and educator residing in San Francisco. He's worked at tech companies, agencies, freelance, and everything in-between. He's instructed professionally since 2008 and as of 2012 is the Motion Graphics Lead at the Academy of Art University, San Francisco. In 2014, he "open-sourced" his demo reel and since then has featured projects on his site that are shareable, mixable, and useful.
Contact Us
Send us an email to get in contact, or join our mailing list to be kept informed about upcoming events!
Pre-NAB Kickoff Meeting
Help welcome SF Content Creators back to life!
The first meeting of the SF Content Creators user group. We'll be hosted by Adobe at 601 Townsend in San Francisco. Food and Drink will be provided by Digital Anarchy. This first meeting will be free!
The schedule so far is:
Phil Spitler of Bonfire Labs is showing off how they used a Kinect to capture a 3D space that was then modelled in Cinema 4D. The Kinect is some pretty powerful hardware, so it'll be great to see it in action.
Matt Silverman of Swordfish will be discussing the wide diversity of projects being created at his studio, including motion design, live-action production, CG product renderings, print campaigns, UX, stop motion, VR/AR and more.
Jim Tierney of Digital Anarchy will show what they're announcing at NAB. Transcriptive for Premiere Pro, which makes automatic transcription possible for captions, sub-titles, SEO for YouTube and much more. Come get this sneak peak of this great new tool.
Also join us in raffling off fabulous prizes from our sponsors. We'd also like to get your input for future features, events, and topics.
Webster got his start in animation in 1987 at Will Vinton Studios in Portland, Oregon. He has worked for various studios including Disney, Fox, Warner Bros, PDI/ Dreamworks, Electronic Arts, ImageMovers, and Universal. He was the animation supervisor on the 2007 hit Korean movie "The Host", working out of The Orphanage in San Francisco. Moving to L.A. in 2011, he took up the role of previs/postvis supervisor on Seth MacFarlane's "Ted" and in 2014 was mocap supervisor on "Ted 2". Webster returned to the Bay Area in 2015 to supervise Atomic Fiction's animation work on "Deadpool". In addition to VFX work, he has produced and directed commercials, short films and music videos and he works in a variety of animation media.
Jon Peters is founder of Athena Studios in Emeryville, CA, which focuses on stop-motion animation and post production. His work as a designer, director and producer on shorts, corporate and commercial productions has won numerous awards and has been written about in Fortune, Forbes, Wired, Adweek, Print and various other publications over the years.
Jon started his career as an industrial designer and professional model-maker. He first became interested in stop-motion animation when he saw Ray Harryhausen's work on The 7th Voyage of Sinbad as a child. His first job out of college in 1980 was working with the optical photography coordinator from Star Wars designing a scifi themed amusement center. While it took almost 45 years for Jon to fully realize his dream to form a stop-motion studio he says "the best things in life are worth waiting for."
Jon was an elected Board Member of the Northern California Chapter of the Visual Effects Society. He lives in the Oakland area with his wife, three children, dog and seven guitars.
Also join us in raffling off some fabulous prizes from our sponsors. Beer and food sponsored by Digital Anarchy! We'd also like to get your input for future features, events, and topics.
We all want more time. Well, with new SF Content Creators host Matthew Law, we'll learn all about workflow with the Script of the Month Segment. And as a bonus, we will raffle off the scripts he mentions courtesy of aescripts + aeplugins!
Also, regular host Colin Sebestyen will provide an accessible, non-technical primer to getting started with authoring your own scripts/expressions.
Finally, regular host Matt Silverman will show a use-case of a nasty bug in AE and give away a script Swordfish made to fix it.
Meeting Notes:
Matthew showed many scripts and stressed the importance of workflow in After Effects.
Colin Sebestyen gave a primer on javascript and an introduction to scripting in After Effects. URLS, resources, demo scripts, projects, .PDFs, and the presentation itself can be found here.
Matt Silverman showed scripts in the context of production and professional practice. He's going to get a few of the scripts he showed off more ready for primetime/download, but in the meantime, the reverse comp script that fixed the frame-interlace-reverse-footage bug can be found here.
I'm a Bay Area native with a passion for moving imagery and a knack for technical learning. I graduated from Ex'pression College for Digital Art (Class 32) in May of 2005, just two week after starting as an associate designer for AKQA San Francisco. Over the next 7 years I grew from "that kid in the basement who knows After Effects" to the de facto technical advisor for all in house video production, animation, and visual effects jobs.
I spent the next 3 and a half years as a freelancer servicing companies large and small, both inside and outside the Bay Area, doing everything from feature film graphics and compositing to animated UI prototyping to event graphics. I'm currently working as Senior Motion Designer on the brand team at Lyft.
Also join us in raffling off some fabulous prizes from our sponsors. Beer and food sponsored by Digital Anarchy! We'd also like to get your input for future features, events, and topics.
The industry is changing. Always. How do you make sense of the changes and future proof your career? Our two speakers will address adaptation and change with a fun look back at their work. One will showcase how he embraced drones and became an expert in the field of drone cinematography, while the other will offer a fun-filled talk with twists and turns through advertising, broadcasting, interneting, and start ups. We’ll grapple with techniques for not letting the technology dictate your creativity. As a super fun bonus, some of the drones will be on-hand for everyone to check out!
Meeting Notes:
Mike showed his script Joysticks & Sliders off and had them oohing and ahhing. Here's his notes:
Inspiration + Introduction
I came up with Joysticks and Sliders over the holiday break at the end of 2015. At the time there were well-established rigging tools like DUIK and Rubberhose that really took care of the need for rigging IK arms and legs and lots of body animation. But there wasn’t a tool out there to help with head and facial rigging, which I had a good bit of experience doing in 3D software.
I had previously seen this video demoing a Flash extension built by Titmouse called “Facinator”
Looked really cool, but it looks like a ton of work setting up all those individual angle poses for each character.
Also, if you’re familiar with Tiny Inventions, they had showed off some After Effects rigs they had made for their short film “Something left, something taken” around 8 mins in.
So I knew how in-depth After Effects rigging could get, and I knew how time-consuming it can be to hand-write expressions for every property you need to rig, so I sought out to create a pose-based rigging system in After Effects that could be set up fairly quickly. I drew inspiration from features in most 3D programs that allow you to store a character pose containing data from many attributes into one datablock and mix it with others. (# indicates the item number in the demo COMPS folder of the aep.) Mike's Notes:
Rig two solids to a joystick to convey concept
Show hipster head rig (#1 in aep)
Connect it to hipster body to show moving to parent
As a senior creative at Lyft, Meghan has spent the past four years building the quirky brand as the company scaled from a small start-up of 70 to a nationally known company. Previously, she spent more than a decade working for ad agencies, design studios and direct-to-client doing art direction, design, illustration and animation. From Lyft, Apple, & Nike to MTV, Pepsi, & Lion’s Gate Films, from The Mill to Buck to Goodby, from flash animation to 3d visualization to hand drawn type, it’s been a wild ride.
Jeff Foster is a Producer, Author, Videographer/Photographer, and Animator. Foster is an Adobe Community Professional and has served as a trainer and featured speaker at numerous conferences and workshops such as Photoshop World, Macworld, Adobe MAX, EAA Oshkosh, InterDrone and many others. He has written and contributed to over a dozen books published internationally, produced hundred of training videos, and is a long time writer/reviewer for the ProVideo Coalition.
Also join us in raffling off some fabulous prizes from our sponsors. Beer and food sponsored by Digital Anarchy! We'd also like to get your input for future features, events, and topics.
We're used to shifting industies, creative, trends, and budgets. What happens when the forms themselves shift? This month we have two amazing presenters who will share their experience building projects as varied as 3D printing, projection mapping, interactive media, virtual reality, projection mapping, 360 video, even hardware design! One is a fine artist obsessed with immersive audiovisual experiences that’s embodied both in physical and digital spaces, and the other has founded award-winning interactive studios and tech. Don't miss this one!
Can Buyukberber is a visual artist working on immersive audiovisual experiences that’s embodied both in physical and digital spaces. His practice consists of experiments with different mediums and display technologies, such as projection mapping, virtual reality, geodesic domes and digital fabrication methods. Driven by an interdisciplinary thinking which extends to art, design and science, Buyukberber’s work often focuses on human perception, exploring new methods for non-linear narratives, geometrical order, synergetics and emergent forms. He has exhibited in international media art festivals, conferences and galleries in Europe, Canada and United States, including collaborations with Grammy-Award winning rock band Tool and Czech Philharmonic Orchestra. He is currently graduated from San Francisco Art Institute's Art and Technology MFA program as a Fulbright Grantee and completed his artist residency at Autodesk’s Pier 9 AiR Program.
Peter is a 20 year veteran in digital entertainment and CGI. Prior to this, Peter, along with partners, had founded several well regarded digital firms, including the interactive/UX firm Float Hybrid Entertainment, the Academy Award and Emmy Award winning visual effects studio Giant Killer Robots, as well as Hollywood's original previsualization firm, Pixel Liberation Front. Peter combines this past experience in digital animation and interactive visualization through involvement in projects and products centered around new digital formats, including gesture, touch, augmented reality, and real-time 3D environments.Tactic / Peterobot
This month is all about rendering, and we’re super excited to have Zync Render, a division of Google’s Cloud Platform, as a Sponsor. Over the years computers have vastly improved speed and performance with faster CPUs and GPUs, but sadly we keep adding complexity to our projects which requires more and more processing power.
For our first presentation, SF Content Creators host Matt Silverman will be discussing how his studio Swordfish has been able to grow and handle challenging projects by utilizing local CPU and GPU processing as well as turning to the cloud to offset the render load. Matt will be joined by Todd Prives from Zync Render, to talk about the latest and greatest cloud rendering technology they provide for applications such as Maya, Cinema4D, Nuke and After Effects.
As a followup, Matt will turn his hat from studio owner and creative director to software developer, debuting RenderGarden, the latest internal tool created at Swordfish and brought to market through Mekajiki. RenderGarden is a new After Effects script which speeds up your renders by as much as 3x on a single machine, and gives users the ability to easily network render Quicktime Movies and Image Sequences on multiple Macs and PCs. Be prepared to have your mind blown while you ponder the fact that your hour long render can be kicked out in 10 minutes with just two machines!
Finally, Obscura Digital is no stranger the challenges of large formats and complex rendering. If only there was a silver bullet for these challenges! Focused on the engineering and systems required for this task Matthew Ragan will talk about the rendering techniques and crossover approach that blends baked and realtime content / rendering used for many Obscura installations and events!
Also, featuring the SF Content Creators awesome raffle! Must be present to win.
Matthew Ragan, a California native, earned his BA from the California State University in Fresno. After graduation he moved to New England where he worked with Keene State College from 2005 – 2012. His time in New England was spent working for Upward Bound, an educational outreach program, and for the Center for Engagement, Learning, and Teaching as a specialist in educational media creation and distribution. Much of his work with academic technology centered on free or affordable online tools for creating and distributing web-based content. During his time in the northeast he also trained with the New England Center for Circus Arts developing skills in partner acrobatics, static trapeze, and aerial fabric.
In August of 2012 he moved to Arizona to pursue his MFA in the Interdisciplinary Digital Media and Performance program at Arizona State University. Focused on the intersection of digital media and live performance, his artistic practice and research have often explored the complexities of media interactivity in the context of performance.
During his time at ASU he collaborated on the design and implementation of the media in The arsRobotica Project, Orange Theatre Company Spring Mixer, The Veteran’s Project, romeoandjulietVOID, Terra Tractus The Earth Moves, Mantarraya, Wonderdome, Before you Ruin It, Asylum, The Fall of the House of Usher, Concrete Matters, Soot and Spit, Theatre of Science Presents: Neuro, X-Act, Half-way House, Sparrow Song, and Bocon.
After completing his MFA, Matthew moved to San Francisco to join the Obscura Digital software team. His role at Obscura is largely rooted in the systemic and artistic implementation of creative ideas and concepts. He has worked on projects in a wide range of technical and artistic needs, from single user experiences to rendering large distributed real-time synchronous digital environments.
His work continues to explore the intersection of digital media and live performance, on scales both massive and intimate.
Swordfish, a motion design studio based in San Francisco specializing in marketing and user experience. Our team of directors, designers, animators, and technologists live to design memorable pictures in motion. We are fearless storytellers, focused motion design innovators, and forward-thinking UX tacticians.
It's all about Maxon Cinema 4D this month. We've got power users showing off C4D projects, giveaways, and our feature presenter: president and CEO of Maxon for the Americas, Paul Babb.
Paul Babb is well known as the face of Cinema 4D, globally recognized as a market-leading 3D motion graphics, visual effects and rendering software application. He'll be showing off the newest features of Maxon's latest release, R19 - as well as a little sneak peek at some new technology not yet announced!
We’ll also feature two C4D power users showing off projects that put the software though it’s paces. First up is Anthony Abbott, who will show Octane workflows and renders. He’s had the opportunity to work living in LA, NY and now here in the Bay. His focus is Design, Animation and VFX. He’s versed in AE, PS, AI, Cinema 4D, Syntheyes, Octane, Mocha and (maybe one day Houdini)! He also enjoys jamin' w/ his band or down the side of a snowy mountain or having in a hot yoga session.
Next, we’ll hear from Dean Foster, who has some cool examples of using Mixamo in C4D. Dean Foster’s background in traditional visual effects work gives him a unique skillset to tackle complex motion design tasks. Dean’s visual effects credits include multi-million dollar Superbowl spots for GMC and Budweiser, as well as blockbuster films for ILM, Pixar, and Sony Imageworks including The Incredibles, Cars, The Perfect Storm, Contact, and Star Wars: Episodes I and II. Dean later transitioned into the world of motion graphics design, quickly proving himself at agencies including Goodby, Silverstein and Partners and Bonfire Labs, where he contributed his expertise to projects for Apple, Chevy, Cisco, Sony, and Sprint.
Also, featuring the SF Content Creators awesome raffle! Must be present to win.
SF Content Creators is back! Our all new panel of 2018 talks kicks off with some creators we’re very excited to feature: Territory Studio .
When fantasy and science fiction narratives bring futuristic technology to life on big and small screens, designers have an opportunity to shape expectations of emerging technology as never before. In this talk, Marti Romances, creative director of Territory Studio San Francisco, explores the increasingly close relationship between films, games and real world technology products, with blue sky UI and UX briefs for entertainment beginning to inspire technology entrepreneurs looking for competitive advantage. Drawing on recent work for blockbuster films like Blade Runner 2049, Ghost in the Shell, The Martian, and Marvel films, Marti presents the studio’s design-led approach, and connects the dots from product visualisations and HUDs to commercial VR, from blockbuster entertainment to storytelling in emerging technologies.
Marti is eager to share his work, but also his knowledge with a Q & A session to discuss VFX, motion graphics, interactive projects and also working in Spain, London, and San Francisco.
Also at this meeting will be SF Content Creators hosts Colin Evoy Sebestyen and Jim Tierney. Colin will talk about the changes to the format of the user group and the vision for the Meetup moving forward into 2018. Jim will break down some sweet stuff he’s got going on at Digital Anarchy. Transcriptive is an amazing video transcription plugin that vastly speeds up the transcription process using AI and Jim is going to show some use cases from users.
Also, featuring the SF Content Creators awesome raffle! Must be present to win.
Adobe After Effects. We almost all use it or are learning it. For many of us, it's our most essential tool. Let's talk about it. Let's also tell Adobe what's important to us for the way it works.
We're delighted to host Ramiz Sheikh, an interaction and motion designer based in San Francisco. While studying Web Design and New Media at the Academy of Arts University he took a deep interest in 3D and interned at Adobe working on interaction design for Adobe Dimension. Upon graduation he started working on the user experience of After Effects and continues to do so today.
Ramiz will give us a little bit about his experience leading up to working at Adobe. Then he will go over some of the newer features in the latest release of After Effects. But, he'd really like to hear from us. He's using our group as an opportunity to get people’s feedback on what they (YOU!) would like to see in After Effects, understand your pain points and have an open discussion.
If you've ever been curious about doing UX at the desktop level, this is a great chance to get an insight into the process. If you are a user and want a voice shaping the software you use everyday, now's your chance.
Keep it constructive, bring your passion, and chow down on some pizza as we figure out the future.
Also at this meeting will be regular SF Content Creators hosts Colin Evoy Sebestyen. Colin will share some sweet giveaways from Maxon, talk about upcoming bookings, and give a quick news report from NAB.
This month we're focusing on a creator that is all about getting it done her way. This animator/small studio owner will share with us client work, break downs, and personal work with enthusiasm and energy.
We're so happy to feature Monique Wray this month. Monique Wray is an animator and director based out of San Francisco. Her career began in her hometown Miami where she studied Computer Animation and dreamed of one day working at Pixar. While her goals have shifted she’s still drawn to character driven, technically challenging work. Her work spans a range of mediums, including interactive.
She currently runs her own studio, Small, where she helps clients communicate ideas through motion and illustration.
She'll discuss the process behind her iOS sticker pack, Brown Skin Ladies, including how to utilize xCode and upload your stickers to the App Store, as well as share what inspired its creation, and speak on the importance of self-initiated work at all levels in one’s career.
What is new media art? What is it to do video and sound as a fine artist as opposed to work for hire or service design? What's the same, and what is different? We're going to find out as we feature two award-winning fine artists as our creators this month! They are sensational performers and thinkers and we're glad to host them.
Surabhi Saraf is a media artist, composer, and performer based in San Francisco. Her recent works examine our complex relationship with technology, through embodied choreographies & sounds in the form of video installations and live performances. Surabhi has performed solo at Thessaloniki Contemporary Art Biennial, Greece, Currents International New Media Festival, Santa Fe, San Francisco Electronic Music Festival and Soundwave Biennial in SF and Max Mueller Bhavan Goethe Institut, Mumbai & New Delhi among others.
Surabhi is the recipient of Eureka Fellowship Award 2015 by the Fleishhacker Foundation, the Djerassi Resident Artist award and was nominated for the SECA Award 2012, SFMOMA. She has had solo exhibitions at Galerie Mirchandani + Steinruecke in Mumbai and Hosfelt gallery in San Francisco. Her videos have been shown at TIMES SQUARE, New York, the Hunter Museum of American Art Chattanooga, TN and the Museum of Contemporary Art, Vojvodina, Serbia. Surabhi Saraf is represented by Galerie Mirchandani + Steinruecke, Mumbai and Hosfelt Gallery, San Francisco.
Tiare Ribeaux is a Hawaiian-American new media artist whose work explores the entanglements of human technologies and infrastructures with mythologies, the environment, and non-human species. She is interested in shanzhai, deep/dark/media ecology, rhizomatic networks, speculative futures, multi-species and collaborative entanglements. She recently completed a fellowship at IZOLYATSIA in Kyiv, Ukraine as part of the ZERO1 American Arts Incubator, curated the Soundwave Biennial in 2016, and is currently the Artistic Director for B4BEL4B Gallery in Oakland, California.
Also at this meeting will be regular SF Content Creators hosts Jim Tierney and Colin Evoy Sebestyen.
It's gadget time for SF Content Creators! Check out a hands-on demo of the LF1 from Lightform, Inc. Lightform is a design tool that makes it easy for anyone to create epic visuals for projected AR using content creation software powered by computer vision hardware. LF1 (the device) is a compact wireless computer and camera system that mounts to the projector to scan your real world scene and wirelessly plays back your content. The product video recently got shared around many a creative's inbox, so we thought we'd get a demo straight from the source and get a break down from the motion graphics artists who are building content for and with this design tool.
Ray Chang is a motion designer based in San Francisco. Born and raised in Taiwan, he came to the U.S. to start his studies in Web Design & New Media at the Academy of Art University, where he found his passion in Motion Graphics. He now works at Lightform, collaborating with different artists to create projection artwork.
Phil Reyneri is an artist and technologist who combines sculpture, video projection, and generative graphics to blur the lines between digital and physical media.
He is currently Director of Marketing at Lightform, a new design tool for projected augmented reality. In 2013 Phil designed software behind Bot & Dolly’s short film “Box,” which won multiple awards including Siggraph’s Best in Show, a Cannes Silver Lion, and Prix Ars Electronica’s Award of Distinction.
Also at this meeting will be regular SF Content Creators hosts Jim Tierney and Colin Evoy Sebestyen.
This month we are visited by none other than Tim Clapham! This hard-working and friendly computer graphics artist will share work, tips, and techniques with our group. He's sure to bring his inimitable style with tons of Cinema 4D insights and more. Tim will be revealing an all new training series, so don't miss this one.
helloluxx is a collection of creative professionals from around the globe, dedicated to sharing experience and knowledge for the visual effects and motion graphics community.
What started as small blog – sharing tips from the creative company Luxx – continues to evolve into a collective of experts and developers working together to provide you with real world techniques and solutions to improve your workflow and enhance creative productivity.
The raffle will be back this month, with tons of prizes and freebies from our various partners and MAXON, who is sponsoring Tim's visit. Huge thanks to them!
Also at this meeting will be regular SF Content Creators hosts Jim Tierney and Colin Evoy Sebestyen.
Virtual Reality seems to be capable of so much, so why do we see the same 6 demos over and over again? This month we are delighted to host an artist who is taking new media to actually new places and yes, is trying to freak us out. Check out the multiple realities of Chelley Sherman at this month's meetup!
Chelley Sherman is a virtual artist from San Francisco. Her work is governed by patterns and texture which harness the neural systems that underlie enthrallment in darkness, ritual, reverie. Her practice consists of experiments with different mediums and displays such as virtual reality, projection mapping, and interactive audio visual installations. Sherman's work often focuses on human cognition, exploring perception in photic stimulus and non-linear narrative.
Also at this meeting will be regular SF Content Creators hosts Jim Tierney and Colin Evoy Sebestyen.
Make it big, make it interactive, install it. No other San Francisco New Media artist is as on fire right now as Mateusz “Marpi” Marcinowski. He will share all kinds of insight into his interactive installations.
Marpi is a Polish born San Francisco based Digital Artist. His artworks are interactive, scalable, and multiplatform, giving anyone ability to shape them, and create their own. By building windows into the same universe Marpi provides an empty canvas where the art does not exist until people create it.
Marpi’s creative work revolves around building 3D worlds, creating immersive AR, Virtual Reality experiences, Interactive Art events, and storytelling in style and difference. Currently he is working with Obscura as Director of Web and Experiential Design, previously working on projects for clients including Disney, Google, Magic Leap, and Adobe.
His artwork has exhibited internationally including ArtFutura Roma, Contemporary Istanbul, Burning Man and Oregon Eclipse, has been publicly and professionally recognized, receiving nominations and winning several awards including Golden Lions, SXSW Interactive and .NET Magazine site of the year.
Also at this meeting will be regular SF Content Creators hosts Jim Tierney and Colin Evoy Sebestyen. We will have Christmas goodies and egg nog ready to see the SF Content Creators 2018 out right.
In our first meetup of 2019, learn how it was done back in the day, and learn what the future of cinema holds with industry veteran Thaddeus Beier.
Thaddeus ("Thad") was a key technical and creative contributor in the field of VFX from 1992 to 2012. From his early work on the technical underpinnings of morphing, to many iconic movies of the 90's and 00's, Thad holds VFX credits on a staggering 40+ films!
These days, Thad is full time at Dolby Cinema, working out the tech of tomorrow's entertainment experiences. We're happy to host him to talk about - well... whatever he wants!
We're expecting a small and informal format for this meetup, so bring your questions for a nice long Q & A. We're excited to learn from Thad's experience and career.
Also at this meeting will be regular SF Content Creators hosts Jim Tierney and Colin Evoy Sebestyen.
In our Feb meetup, we're delighted to invite Elizabeth Lin, Senior Product Designer from the amazing Khan Academy to SF Content Creators! Elizabeth has a passion for UX/UI/animation, and is excited to share the experiences she has created focusing on teachers and students in the classroom.
Elizabeth has worked on the exercise experience and teacher dashboard areas at Khan Academy. She also leads visual style initiatives including defining color palettes and iconography.
This fall, she attended the School for Poetic Computation in New York City, a 10-week program about critical theory, art, hardware, and code. During her time at SFPC, she explored generative and computational forms of art in relation to fashion and beauty. She continues to play with these concepts in her side projects.
Khan Academy is a 501(c)(3) nonprofit organization. It's mission is to provide a free, world-class education to anyone, anywhere! The team is made up of developers, teachers, designers, strategists, scientists, and content specialists who passionately believe in inspiring the world to learn.
Also at this meeting will be regular SF Content Creators hosts Jim Tierney and Colin Evoy Sebestyen.
We also will be looking to book Member talks for our PechaKucha Night for the April Meetup. If you've wanted to present at SF Content Creators, this is the chance! Come to the Feb. Meetup for more details and to reserve a slot.
Food, beverage, and more provided by Digital Anarchy.
In our May meetup, we're delighted to invite Issara Willenskomer, founder of UX in Motion!
Issara Willenskomer is an award-winning designer and educator. With over 15 years of interaction and motion design experience, Issara has worked with an impressive list of clients including Facebook, Microsoft, Twitter, Nordstrom, Amazon, HBO, MTV, AT&T, Motorola, T-Mobile, UNAIDS, HTC, Philips, and more. Issara has personally trained the design teams at Dropbox, Slack, Airbnb, Salesforce, Oracle, and others. Issara currently teaches motion innovation both online and in the real world.
Also at this meeting will be regular SF Content Creators hosts Jim Tierney and Colin Evoy Sebestyen.
In our June meetup, we're partnering with Motion Designers of San Francisco (MDSF), with a night hosted by Monique Wray and Christopher Bernal. MDSF
Curious about direction in Motion Design? Join us for a night of drinks and inspiration with our panel of 3 women doing exactly that in the industry.
We'll have creative director Angela Yu, art director Tori Main and product designer Agatha Yu speak about their experiences working in leadership roles as well as show some of the great work they've been doing. Their presentations will be followed by a Q&A panel led by Monique Wray.
Angela Yu - a creative director and art director for commercials based in San Francisco, the Bay Area.
Tori Main - Art Director at Lyft for animation and design.
Agatha Yu - making secret sauce at Valve, previously Product Designer at Oculus, Adobe, and Palantir.
Monique Wray - animation director and illustrator running the creative studio Small.
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FAQs
Q: If I RSVP on meetup.com does that mean I can attend?
Unfortunately no. We will be requiring all attendees to register through Eventbrite so we can cross promote the event. It's fine to indicate here on MDSF that you are attending, just make sure you have a ticket secured first.
Q: Is it ok if the name on my ticket or registration doesn't match the person who attends?
Badges are required for attendees of this event so we need your full name that matches your ID.
Q: If my plans change how can I free up my spot for someone on the waitlist?
It is easy and much appreciated. Just follow this link if you cannot attend how to cancel your free registration.
Q: Can we take pictures or record the event?
Attendees can feel free to take pictures and document the evening but please ask that no photos of the presentations be shared online. We will make an announcement at the event as a reminder.
Also at this meeting will be regular SF Content Creators hosts Jim Tierney and Colin Evoy Sebestyen.
In our September meetup, we're delighted to partner with our friends from DESIGNERS OF MOTION!
We welcome two great creators. Tori Main is an Art Director at Lyft and will discuss trends, culture, power, & influence: how your content feeds the machine. She will talk about the effects of instagram and how culture is now rooted in aesthetics. Main will trace the small subcultures created online by artists and track how that influences popular culture.
EJ Hassenfratz is a popular trainer, 3D artist, and in-demand motion designer. He's built a loyal following and will show off his blend of techniques, projects, and breakdowns.
Evening Agenda:
6:45 Doors Open
7:00 Food and beverage served
8:00-Talks, Q&A
9:00 Networking
FAQs
Q: If I RSVP on meetup.com does that mean I can attend?
Unfortunately no. We will be requiring all attendees to register through Eventbrite so we can cross promote the event. It's fine to indicate here on MDSF that you are attending, just make sure you have a ticket secured first.
Q: Is it ok if the name on my ticket or registration doesn't match the person who attends?
Badges are required for attendees of this event so we need your full name that matches your ID.
Q: If my plans change how can I free up my spot for someone on the waitlist?
It is easy and much appreciated. Just follow this link if you cannot attend how to cancel your free registration.
Q: Can we take pictures or record the event?
Attendees can feel free to take pictures and document the evening but please ask that no photos of the presentations be shared online. We will make an announcement at the event as a reminder.
Also at this meeting will be regular SF Content Creators hosts Jim Tierney and Colin Evoy Sebestyen.